Roblox will introduce two new account types for younger users in early June, the company announced, in its most significant restructuring of child-facing features since the platform became one of the world's dominant gaming environments.

The new categories — Roblox Kids, for children aged five to eight, and Roblox Select, for those aged nine to fifteen — will assign users automatically based on age, verified either through parental confirmation or age-checking technology. The overhaul comes after a series of lawsuits alleging the platform has failed to adequately protect minors from harmful content and inappropriate contact.

Roblox Kids represents the more restrictive tier. Access will be limited to games rated "Minimal" or "Mild" following a curated selection process. Chat and all other communication features will be disabled by default. The app interface will display a blue background as a visual signal to parents. Roblox Select opens access to a broader game catalog, including titles rated "Moderate," though communication settings remain subject to existing platform rules.

The system is designed to shift automatically as children age: a nine-year-old moves from Kids to Select, and a 16-year-old transitions to a near-standard account. That progression reflects a stated philosophy from Matt Kaufman, Roblox's head of safety, who described safety as "a journey that evolves as a child grows" rather than a fixed setting.

Games available to users under 16 will pass through a new three-layer evaluation process. Developers must verify their identities, enable two-factor authentication, and maintain an active subscription. The platform will also analyze how older users interact with newly released games in real time to assess their suitability for younger audiences. Games involving "sensitive topics, social hangouts, or free-draw capabilities" will be excluded from children's accounts by default.

Parents gain expanded controls, including the ability to approve specific games outside the default parameters, block individual titles, and manage chat settings until a child turns 15.

The announcement arrives under legal and regulatory pressure. Critics have argued for years that Roblox — which counts tens of millions of daily users, many of them under 13 — has moved too slowly on child protection. The platform has disputed the most serious allegations, but the new account architecture represents a substantive structural response rather than incremental policy adjustments.

Whether the controls prove effective in practice depends largely on the integrity of the age-verification process, which remains a persistent weak point across online platforms. Roblox has not provided detailed information about how age will be confirmed in cases where parental verification is unavailable.

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